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Vulkan® 1.3.261 - A Specification (with all registered Vulkan extensions)

I wasnt expecting to really grasp anything in this but this entire section gives a well written, clear overview of what to expect: https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#fundamentals

® The Khronos ® Vulkan Working Group version 1.3.261, 2023-08-04 10:29:09Z from git branch: github-main commit: b9aad705f0d9e5e6734ac2ad671d5d1de57b05e0 Table of Contents 1. Preamble 2. Introduction 2.1. Document Conventions 3. Fundamentals 3.1. Host and Device Environment 3.2. Execution Model 3.3. Object Model 3.4. Application Binary Interface 3.5. Command Syntax and Duration 3.6. Threading Behavior 3.7. Valid Usage 3.8. VkResult Return Codes 3.9. Numeric Representation and Computation 3.10. Fixed-Point Data Conversions 3.11. Common Object Types 3.12. API Name Aliases 4. Initialization 4.1. Command Function Pointers 4.2. Instances 5. Devices and Queues 5.1. Physical Devices 5.2. Devices 5.3. Queues 6. Command Buffers 6.1. Command Buffer Lifecycle 6.2. Command Pools 6.3. Command Buffer Allocation and Management 6.4. Command Buffer Recording 6.5. Command Buffer...

Linked on 2023-08-17 22:19:36 | Similar Links
Vulkan® 1.3.261 - A Specification (with all registered Vulkan extensions)

https://registry.khronos.org/vulkan/specs/1.3-extensions/html/vkspec.html#synchronization-semaphores

® The Khronos ® Vulkan Working Group version 1.3.261, 2023-08-04 10:29:09Z from git branch: github-main commit: b9aad705f0d9e5e6734ac2ad671d5d1de57b05e0 Table of Contents 1. Preamble 2. Introduction 2.1. Document Conventions 3. Fundamentals 3.1. Host and Device Environment 3.2. Execution Model 3.3. Object Model 3.4. Application Binary Interface 3.5. Command Syntax and Duration 3.6. Threading Behavior 3.7. Valid Usage 3.8. VkResult Return Codes 3.9. Numeric Representation and Computation 3.10. Fixed-Point Data Conversions 3.11. Common Object Types 3.12. API Name Aliases 4. Initialization 4.1. Command Function Pointers 4.2. Instances 5. Devices and Queues 5.1. Physical Devices 5.2. Devices 5.3. Queues 6. Command Buffers 6.1. Command Buffer Lifecycle 6.2. Command Pools 6.3. Command Buffer Allocation and Management 6.4. Command Buffer Recording 6.5. Command Buffer...

Linked on 2023-08-17 22:01:34 | Similar Links
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