<![endif] Home Moments Search query Search Twitter Remove Verified account @ Suggested users Verified account @ Verified account @ Language: English Bahasa Indonesia Bahasa Melayu Čeština Dansk Deutsch English UK Español Filipino Français Italiano Magyar Nederlands Norsk Polski Português Română Suomi Svenska Tiếng Việt Türkçe Ελληνικά Русский Українська мова עִבְרִית العربية فارسی मराठी हिन्दी বাংলা ગુજરાતી தமிழ் ಕನ್ನಡ ภาษาไทย 한국어 日本語 简体中文 繁體中文 Have an account? Log in Have an account? Remember me · Forgot password? New to Twitter? Sign up Jonathan Blow @ Jonathan_Blow Jonathan Blow @ Jonathan_Blow Game designer, previously of Braid, now of The Witness. ...
MAIN PAGE Video Games Humour Game Reviews Store Videos Games of my Years: The Digitiser Story Special Thanks FAQ end .container end .header 7 THINGS TO DO DURING THE GAMES INDUSTRY QUIET TIMES 13/1/2016 5 Comments It's the quietest time of the year for the video games industry. With very few games being released, and precious little in the way of big announcements, now is the perfect time to catch up on all those things you've been putting off. Here are seven activities you could be doing instead of just sitting around waiting for things to pick up again. BLOG_SUMMARY_END 7. ORGANISE YOUR WASPS Let's face it, you should've done this months ago; the wasps are just lying around everywhere, getting in the way, and clogging up your domestic apparatus. Organising them into some sort of order is way overdue. There are man...
This is a dumb hack, we should only have one or the other from the the template context, so only one of the following will be rendered. good job ...
This is a dumb hack, we should only have one or the other from the the template context, so only one of the following will be rendered. gdi coalbe ...
This is a dumb hack, we should only have one or the other from the the template context, so only one of the following will be rendered. ...
<![endif] Home Moments Search query Search Twitter Remove Verified account @ Suggested users Verified account @ Verified account @ Language: English Bahasa Indonesia Bahasa Melayu Čeština Dansk Deutsch English UK Español Filipino Français Italiano Magyar Nederlands Norsk Polski Português Română Suomi Svenska Tiếng Việt Türkçe Ελληνικά Русский Українська мова עִבְרִית العربية فارسی मराठी हिन्दी বাংলা ગુજરાતી தமிழ் ಕನ್ನಡ ภาษาไทย 한국어 日本語 简体中文 繁體中文 Have an account? Log in Have an account? Remember me · Forgot password? New to Twitter? Sign up Koby @ iamkoby Koby @ iamkoby Co-founder and CTO of Guesty Joined August 2009 © 2016 T...
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CentralNotice From Wikipedia, the free encyclopedia Jump to: navigation , search It has been suggested that this article be merged with Segmented sleep . ( Discuss ) Proposed since June 2015. Polyphasic sleep is the practice of sleeping multiple times in a 24-hour period—usually more than two, in contrast to biphasic sleep (twice per day) or monophasic sleep (once per day). The term was first used in the early 20th-century by psychologist J. S. Szymanski, who observed daily fluctuations in activity patterns ( Stampi 1992 ). It does not imply any particular sleep schedule. The circadian rhythm disorder known as irregular sleep-wake syndrome is an example of polyphasic sleep in humans. Polyphasic sleep is common in many animals, and is believed to be the ancestral sleep state for mammals, although simians are monophasic. [ 1 ] The term polyphasic sleep is also cur...
<![endif] Home Moments Search query Search Twitter Remove Verified account @ Suggested users Verified account @ Verified account @ Language: English Bahasa Indonesia Bahasa Melayu Čeština Dansk Deutsch English UK Español Filipino Français Italiano Magyar Nederlands Norsk Polski Português Română Suomi Svenska Tiếng Việt Türkçe Ελληνικά Русский Українська мова עִבְרִית العربية فارسی मराठी हिन्दी বাংলা ગુજરાતી தமிழ் ಕನ್ನಡ ภาษาไทย 한국어 日本語 简体中文 繁體中文 Have an account? Log in Have an account? Remember me · Forgot password? New to Twitter? Sign up Sandy Gordon @ Bandygrass Sandy Gordon @ Bandygrass Pixel Muncher. Artist on Don't Get Wet & Dashing Knight for iOS. ...
<![endif] Home Moments Search query Search Twitter Remove Verified account @ Suggested users Verified account @ Verified account @ Language: English Bahasa Indonesia Bahasa Melayu Čeština Dansk Deutsch English UK Español Filipino Français Italiano Magyar Nederlands Norsk Polski Português Română Suomi Svenska Tiếng Việt Türkçe Ελληνικά Русский Українська мова עִבְרִית العربية فارسی मराठी हिन्दी বাংলা ગુજરાતી தமிழ் ಕನ್ನಡ ภาษาไทย 한국어 日本語 简体中文 繁體中文 Have an account? Log in Have an account? Remember me · Forgot password? New to Twitter? Sign up SpaceX Verified account @ SpaceX SpaceX Verified account @ SpaceX Official Twitter for SpaceX, the future of spac...
<![endif] Home Moments Search query Search Twitter Remove Verified account @ Suggested users Verified account @ Verified account @ Language: English Bahasa Indonesia Bahasa Melayu Čeština Dansk Deutsch English UK Español Filipino Français Italiano Magyar Nederlands Norsk Polski Português Română Suomi Svenska Tiếng Việt Türkçe Ελληνικά Русский Українська мова עִבְרִית العربية فارسی मराठी हिन्दी বাংলা ગુજરાતી தமிழ் ಕನ್ನಡ ภาษาไทย 한국어 日本語 简体中文 繁體中文 Have an account? Log in Have an account? Remember me · Forgot password? New to Twitter? Sign up DeadToast.com @ deadtoast_com DeadToast.com @ deadtoast_com Former Media Moleculer gone solo. Follow me if you like n...
Running on Cargo J . P O E L L Feed Index contact twitter tumblr vimeo Following (5) ▼ IRON FLOWERS • NOIR GARDENS [pt3] . MMXIV - MMXV exploring procedural stallations of icosahedral polyhedra in realtime. this is a teaser for my upcoming realtime / oculusrift / projection project. its part of my master thesis in digital arts. raymarching math voodoo, shaders and additional support by orihaus. oculus rift support by andrew richards. [the audio on here is: THE HAXAN CLOAK - CONSUMED (from the EXCAVATION album) get it here! ] stay tuned for more info. #procedural #glsl #gpu #threeJS #webGL #oculusRift #virtualReality #fractals #polyhedra #icosahedron ▼ fleurs fer MACRO • the iron flowers [pt2] . MMXIV - MMXV [above] fleurs fer recently got a shader update by orihaus. #realtime #gpu fleurs fer MACRO / the iron flowers. exp...
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This is a dumb hack, we should only have one or the other from the the template context, so only one of the following will be rendered. fu trinque ...