Loading... Made by Evan Wallace This demo requires a decent graphics card and up-to-date drivers. If you can't run the demo, you can still see it on YouTube . Draw on the water to make ripples Drag the background to rotate the camera Press SPACEBAR to pause and unpause Drag the sphere to move it around Press the L key to set the light direction Press the G key to toggle gravity Raytraced reflections and refractions Analytic ambient occlusion Heightfield water simulation * Soft shadows Caustics ** * requires the OES_texture_float extension ** requires the OES_standard_derivatives extension Tile texture from zooboing on Flickr ...