Paste number 304788: Trinque's EXWM spells Paste number 304788: Trinque's EXWM spells Pasted by: trinque When: 1 minute ago Share: Tweet this! | http://paste.lisp.org/+6J6C Channel: None Paste contents: Raw Source | XML | Display As text/plain image/svg+xml text/html application/xhtml+xml ( defun frame-names ( ) ( mapcar ( lambda ( f ) ( frame-parameter f 'name ) ) ( frame-list ) ) ) ( defun frames-with-prefix ( prefix ) ( remove-if-not ( lambda ( f-name ) ( string-prefix-p prefix f-name ) ) ( frame-names ) ) ) ( defun select-frame-by-name-prefix ( prefix ) ( select-frame-by-name ( car ( frames-with-prefix prefix ) ) ) ) ( setq exwm-workspace-number 10 exwm-workspace-show-all-buffers t exwm-layout-show-all-buffers t ) ( exwm-enable ) ( exwm-input-set-key ( kbd "s-r" ) #'exwm-reset ) ( exwm-input-set-key ( kbd "s-w" ) #'select-frame-by-name ) ( exwm-input-set-key ...
Join Log in Create Membership options Sell videos Video School Cameo More… Watch Staff Picks Categories Channels Groups Apps More… On Demand What’s new Discover Genres Start selling /.topnav_desktop_menu Upload /.topnav_menu_right /.topnav_desktop_wrapper from john dickey Plus 1 year ago Not Yet Rated Follow Download Loading more stuff… Hmm…it looks like things are taking a while to load. Try again ? About Vimeo Vimeo Blog Vimeo Guidelines Developers Jobs Help Center Video School FAQ Forums On Demand Everywhere Upload Site Map Vimeo Plus Vimeo PRO Vimeo for Business Show another tip Entertain your eyeballs — choose from over 8,000 films, docs, shorts, and series to stream or download...
Hacker News new | comments | show | ask | jobs | submit login How to C in 2016 ( matt.sh ) 879 points by fcambus 11 hours ago | past | web | 388 comments mapleoin 11 hours ago Writing correct code at scale is essentially impossible. We have multiple operating systems, runtimes, libraries, and hardware platforms to worry about without even considering things like random bit flips in RAM or our block devices lying to us with unknown probability. The best we can do is write simple, understandable code with as few indirections and as little undocumented magic as possible. Applies very well to all programming. reply hal9000xp 5 hours ago I'm highly disagree that it's impossible to write high quality code in C language for a big project (I don't like his statement: The first rule of C is don't write C if you can avoid it). I was mostly C developer (80...
Home Getting Started Documentation Community Events Media Blog Home Getting Started Documentation Community Events Media Blog View on GitHub Try Kubernetes Kubernetes is an open source orchestration system for Docker containers. It handles scheduling onto nodes in a compute cluster and actively manages workloads to ensure that their state matches the users declared intentions. Using the concepts of "labels" and "pods", it groups the containers which make up an application into logical units for easy management and discovery. Drawing on over ten years of experience running containers at massive scale, but is owned and powered by a diverse set of contributors. Lightweight, simple and accessible Built for a multi-cloud ...
<![endif] Home Moments Search query Search Twitter Remove Verified account @ Suggested users Verified account @ Verified account @ Language: English Bahasa Indonesia Bahasa Melayu Čeština Dansk Deutsch English UK Español Filipino Français Italiano Magyar Nederlands Norsk Polski Português Română Suomi Svenska Tiếng Việt Türkçe Ελληνικά Русский Українська мова עִבְרִית العربية فارسی मराठी हिन्दी বাংলা ગુજરાતી தமிழ் ಕನ್ನಡ ภาษาไทย 한국어 日本語 简体中文 繁體中文 Have an account? Log in Have an account? Remember me · Forgot password? New to Twitter? Sign up Archillect @ archillect Archillect @ archillect The ocular engine. Joined December 2014 ...
Team Blog Podcast About Store We are at the last day of SSBMRank2015. To celebrate, we have given them their own page to celebrate 2015. Share your thoughts about today with the hashtag #SSBMRank2015. Photo Credits to Robert Paul ( @tempusrob ) Rank Rating SSBMRank 2014 3 9.731 6 Tournament Results 3 1 5 N/A 9 Other Results 1st at BEAST 5 3rd at Paragon 2015 3rd at I’m Not Yelling 5th at Sandstorm 9th at Press Start 2nd at BAM 7 1st at FC Smash 15XR: Return 1st at WTFox 1st at Super Smash Con 2nd at PAX Prime 2015 5th at Paragon LA 1st at HTC Throwdown 2nd at Eclipse Summary For a moment, 2015 appeared to be William “Leffen” Hjelte’s year. At BEAST 5 he earned his first win over 2014’s number one- and two-ranked players in the world, Mango and Armada respe...
This is a dumb hack, we should only have one or the other from the the template context, so only one of the following will be rendered. ...
Home Tutorials Photography Debugging Stuff [if lt IE 7]> <div style=' clear: both; height: 59px; padding:0 0 0 15px; position: relative;'> <a href="http://windows.microsoft.com/en-US/internet-explorer/products/ie/home?ocid=ie6_countdown_bannercode"><img src="http://storage.ie6countdown.com/assets/100/images/banners/warning_bar_0000_us.jpg" border="0" height="42" width="820" alt="You are using an outdated browser. For a faster, safer browsing experience, upgrade for free today." /></a></div> <![endif] (Back to tutorials.) Russian translation thanks to Alex Markin There's a lot of confusion about strict aliasing rules. The main source of people's confusion is that there are two different audiences that talk about aliasing, developers who use compilers, and compiler writers. In this document I'm going to try to clear it all up for you. The things...
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Join Log in Create Membership options Sell videos Video School Cameo More… Watch Staff Picks Categories Channels Groups Apps More… On Demand What’s new Discover Genres Start selling /.topnav_desktop_menu Upload /.topnav_menu_right /.topnav_desktop_wrapper from Andrew Wonder Plus 5 years ago / via Vimeo Desktop Uploader Not Yet Rated For updates and more adventures follow me on twitter twitter.com/andrewwonder and check out my website andrewwonder.com This is a film I made after some adventures underground with Steve Duncan ( undercity.org ) last summer. We also have a teaser video which you can watch on my vimeo page ( vimeo.com/5752275 ). For more information about the video and our other adventures please contact Andrew Wonder (Director/Cinematographer) at andrewwonder@m...
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How to C (as of 2016) This is a draft I wrote in early 2015 and never got around to publishing. Here's the mostly unpolished version because it wasn't doing anybody any good sitting in my drafts folder. The simplest change was updating year 2015 to 2016 at publication time. Feel free to submit fixes/improvements/complaints as necessary. - Matt The first rule of C is don't write C if you can avoid it. If you must write in C, you should follow modern rules. C has been around since the early 1970s . People have "learned C" at various points during its evolution, but knowledge usually get stuck after learning, so everybody has a different set of things they believe about C based on the year(s) they first started learning. It's important to not remain stuck in your "things I learned in the 80s/90s" mindset of C development. This page assumes you are on a modern platform conformi...
… Warning: Dry programming language opinions incoming.
I am an unusual beast. All my solo project games I've been making recently have been written in 'vanilla' C. Nobody does this. So I think it might be interesting to explain why I do. Dry programming language opinions incoming, you have been warned . There's some things which are non-negotiable. First of, it has to be reliable. I can't afford to spend my time dealing with bugs I didn't cause myself. A lot of my games were written for flash, and now flash is dying. I do not want to spend my time porting old games to new platforms, I want to make new games. I need a platform that I am confident will be around for a while. Similarly I want to avoid tying myself to a particular OS, and ideally I'd like to have the option of developing for consoles. So it's important that my programming language is portable, and that it has good portable library support. The strongest thing on my...
<![endif] Home Moments Search query Search Twitter Remove Verified account @ Suggested users Verified account @ Verified account @ Language: English Bahasa Indonesia Bahasa Melayu Čeština Dansk Deutsch English UK Español Filipino Français Italiano Magyar Nederlands Norsk Polski Português Română Suomi Svenska Tiếng Việt Türkçe Ελληνικά Русский Українська мова עִבְרִית العربية فارسی मराठी हिन्दी বাংলা ગુજરાતી தமிழ் ಕನ್ನಡ ภาษาไทย 한국어 日本語 简体中文 繁體中文 Have an account? Log in Have an account? Remember me · Forgot password? New to Twitter? Sign up Jonathan Whiting @ whitingjp Jonathan Whiting @ whitingjp I am a game developer, Sportsfriends programmer, rock climb...
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